CLASS io net/minecraft/network/NetworkState CLASS io$1 METHOD (Ljava/lang/String;II)V ARG 0 id CLASS io$2 METHOD (Ljava/lang/String;II)V ARG 0 id CLASS io$3 METHOD (Ljava/lang/String;II)V ARG 0 id CLASS io$4 METHOD (Ljava/lang/String;II)V ARG 0 id FIELD a HANDSHAKE Lio; FIELD b GAME Lio; FIELD c QUERY Lio; FIELD d LOGIN Lio; FIELD e STATES [Lio; FIELD f HANDLER_STATE_MAP Ljava/util/Map; FIELD g id I FIELD h packetHandlerMap Ljava/util/Map; METHOD a getId ()I METHOD a byId (I)Lio; ARG 0 id METHOD a getPacketHandlerState (Ljn;)Lio; ARG 0 handler METHOD a getPacketHandler (Ljo;I)Ljn; ARG 1 side METHOD a getPacketId (Ljo;Ljn;)Ljava/lang/Integer; ARG 1 side