CLASS bmu net/minecraft/block/BubbleColumnBlock FIELD a DRAG Lbwg; METHOD (Lbmq$c;)V ARG 1 settings METHOD a calculateDrag (Lbgw;Lev;)Z ARG 0 world ARG 1 pos METHOD a isStillWater (Lbhn;Lev;)Z ARG 0 world ARG 1 pos METHOD a update (Lbhn;Lev;Z)V ARG 0 world ARG 1 pos ARG 2 drag