CLASS dks net/minecraft/client/render/WorldRenderer CLASS a ChunkInfo FIELD b renderer Ldnk; METHOD (Ldks;Ldnk;Lfa;I)V ARG 1 renderer FIELD A ticks I FIELD B partiallyBrokenBlocks Ljava/util/Map; FIELD C playingSongs Ljava/util/Map; FIELD D destroyStages [Ldun; FIELD E entityOutlinesFramebuffer Lcts; FIELD F entityOutlineShader Ldkx; FIELD G lastCameraChunkUpdateX D FIELD H lastCameraChunkUpdateY D FIELD I lastCameraChunkUpdateZ D FIELD J cameraChunkX I FIELD K cameraChunkY I FIELD L cameraChunkZ I FIELD M lastCameraX D FIELD N lastCameraY D FIELD O lastCameraZ D FIELD P lastCameraPitch D FIELD Q lastCameraYaw D FIELD W chunkBatcher Ldng; FIELD X chunkRendererList Ldki; FIELD Y renderDistance I FIELD a DIRECTIONS [Lfa; FIELD aa regularEntityCount I FIELD ab blockEntityCount I FIELD ad forcedFrustum Ldnt; FIELD af forcedFrustumPosition Lcuy; FIELD ag vertexBufferObjectsEnabled Z FIELD ah chunkRendererFactory Ldnl; FIELD ai lastTranslucentSortX D FIELD aj lastTranslucentSortY D FIELD ak lastTranslucentSortZ D FIELD al terrainUpdateNecessary Z FIELD am entityOutlinesUpdateNecessary Z FIELD b LOGGER Lorg/apache/logging/log4j/Logger; FIELD c MOON_PHASES_TEX Lqt; FIELD d SUN_TEX Lqt; FIELD e CLOUDS_TEX Lqt; FIELD f END_SKY_TEX Lqt; FIELD g FORCEFIELD_TEX Lqt; FIELD h client Lcvo; FIELD i textureManager Lduo; FIELD j entityRenderDispatcher Ldpm; FIELD k world Ldhr; FIELD l chunkRenderers Ljava/util/Set; FIELD m chunkInfos Ljava/util/List; FIELD n blockEntities Ljava/util/Set; FIELD o chunkRenderDispatcher Ldlc; FIELD p starsDisplayList I FIELD t starsBuffer Lcut; FIELD x cloudsDirty Z FIELD y cloudsDisplayList I FIELD z cloudsBuffer Lcut; METHOD a loadEntityOutlineShader ()V METHOD a drawBoxOutline (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD a renderSky (F)V ARG 1 tickDelta METHOD a renderClouds (FDDD)V ARG 1 tickDelta METHOD a onResized (II)V METHOD a scheduleBlockRenders (III)V ARG 1 x ARG 2 y ARG 3 z METHOD a scheduleBlockRenders (IIIIII)V ARG 1 minX ARG 2 minY ARG 3 minZ ARG 4 maxX ARG 5 maxY ARG 6 maxZ METHOD a scheduleChunkRender (IIIZ)V ARG 1 x ARG 2 y ARG 3 z METHOD a playGlobalEvent (ILev;I)V METHOD a updateChunks (J)V ARG 1 endTime METHOD a playLevelEvent (Lawb;ILev;I)V ARG 1 source ARG 2 type ARG 3 pos ARG 4 data METHOD a updateBlock (Lbgw;Lev;Lbvo;Lbvo;I)V ARG 2 pos METHOD a renderLayer (Lbgx;)V ARG 1 layer METHOD a renderLayer (Lbgx;Lcvd;)I ARG 1 layer METHOD a updateEntitiesForSong (Lbhm;Lev;Z)V ARG 1 world ARG 2 pos ARG 3 playing METHOD a drawBoxOutline (Lcrw;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD a drawDebugShapeOutline (Lcsv;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD a renderStars (Lcup;)V ARG 1 buffer METHOD a buildBoxOutline (Lcup;DDDDDDFFFF)V ARG 0 buffer ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD a renderClouds (Lcup;DDDLcsb;)V ARG 8 color METHOD a (Lcup;FZ)V ARG 1 bufferBuilder ARG 2 y ARG 3 flipX METHOD a renderPartiallyBrokenBlocks (Lcus;Lcup;Lcvd;)V ARG 1 tesselator ARG 2 builder METHOD a renderWorldBorder (Lcvd;F)V ARG 2 delta METHOD a drawHighlightedBlockOutline (Lcvd;Lcrz;I)V ARG 2 hit ARG 3 renderPass METHOD a renderEntities (Lcvd;Ldnq;F)V ARG 3 tickDelta METHOD a setUpTerrain (Lcvd;Ldnq;IZ)V METHOD a setWorld (Ldhr;)V METHOD a getOpenChunkFaces (Lev;)Ljava/util/Set; ARG 1 pos METHOD a getAdjacentChunkRenderer (Lev;Ldnk;Lfa;)Ldnk; ARG 1 pos ARG 2 chunkRenderer ARG 3 direction METHOD a scheduleSectionRender (Lev;Z)V ARG 1 pos METHOD a addParticle (Lge;DDDDDD)V ARG 1 parameters ARG 2 x ARG 4 y ARG 6 z ARG 8 velocityX ARG 10 velocityY ARG 12 velocityZ METHOD a addParticle (Lge;ZDDDDDD)V ARG 1 parameters ARG 2 shouldAlwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD a addParticle (Lge;ZZDDDDDD)V ARG 1 parameters ARG 2 shouldAlwaysSpawn ARG 3 isImportant ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityY METHOD a updateBlockEntities (Ljava/util/Collection;Ljava/util/Collection;)V ARG 1 removed ARG 2 added METHOD a removeOutdatedPartiallyBrokenBlocks (Ljava/util/Iterator;)V ARG 1 partiallyBrokenBlocks METHOD a playSong (Lym;Lev;)V ARG 1 song ARG 2 pos METHOD a getRandomParticleSpawnChance (Z)Lcvt; ARG 1 canSpawnOnMinimal METHOD b drawEntityOutlinesFramebuffer ()V METHOD b scheduleBlockRender (III)V ARG 1 x ARG 2 y ARG 3 z METHOD b setBlockBreakingProgress (ILev;I)V METHOD b drawShapeOutline (Lcsv;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD b buildBox (Lcup;DDDDDDFFFF)V ARG 0 builder ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD b spawnParticle (Lge;ZDDDDDD)Ldiz; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD b spawnParticle (Lge;ZZDDDDDD)Ldiz; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD c canDrawEntityOutlines ()Z METHOD d reload ()V METHOD e clearChunkRenderers ()V METHOD f getChunksDebugString ()Ljava/lang/String; METHOD g getChunkNumber ()I METHOD h getEntitiesDebugString ()Ljava/lang/String; METHOD k tick ()V METHOD m isTerrainRenderComplete ()Z METHOD n scheduleTerrainUpdate ()V METHOD o loadDestroyStageTextures ()V METHOD r renderStars ()V METHOD s renderEndSky ()V METHOD t enableBlockOverlayRendering ()V METHOD u disableBlockOverlayRendering ()V