CLASS cle net/minecraft/fluid/Fluid FIELD a defaultState Lclf; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbvp; METHOD a getRenderLayer ()Lbgx; METHOD a getVelocity (Lbgw;Lev;Lclf;)Lcsb; ARG 1 world ARG 2 pos ARG 3 state METHOD a onScheduledTick (Lbhm;Lev;Lclf;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a randomDisplayTick (Lbhm;Lev;Lclf;Ljava/util/Random;)V METHOD a getTickRate (Lbhp;)I METHOD a appendProperties (Lbvp$a;)V METHOD a matchesType (Lcle;)Z METHOD a getHeight (Lclf;Lbgw;Lev;)F METHOD a matches (Lze;)Z METHOD b getBucketItem ()Lbbz; METHOD b onRandomTick (Lbhm;Lev;Lclf;Ljava/util/Random;)V METHOD b toBlockState (Lclf;)Lbvo; METHOD b getShape (Lclf;Lbgw;Lev;)Lcsv; METHOD c isEmpty ()Z METHOD c isStill (Lclf;)Z METHOD d getBlastResistance ()F METHOD d getLevel (Lclf;)I METHOD f setDefaultState (Lclf;)V METHOD h getStateFactory ()Lbvp; METHOD i getDefaultState ()Lclf; METHOD j getParticle ()Lge; METHOD k hasRandomTicks ()Z