CLASS cin net/minecraft/structure/StrongholdGenerator CLASS a ChestCorridor FIELD a chestGenerated Z CLASS b SmallCorridor FIELD a length I CLASS c FiveWayCrossing FIELD a lowerLeftExists Z FIELD b upperLeftExists Z FIELD c lowerRightExists Z FIELD e upperRightExists Z CLASS d LeftTurn CLASS e Library FIELD a tall Z CLASS g PortalRoom FIELD a spawnerPlaced Z CLASS h PrisonHall CLASS i RightTurn CLASS j SquareRoom FIELD a roomType I CLASS k StoneBrickRandomizer CLASS l SpiralStaircase FIELD a isStructureStart Z CLASS m Start CLASS n Corridor FIELD a leftExitExists Z FIELD b rightExitExixts Z CLASS o Stairs CLASS p Piece CLASS a EntranceType FIELD d entryDoor Lcin$p$a; METHOD a generateEntrance (Lbhn;Ljava/util/Random;Lchx;Lcin$p$a;III)V ARG 1 world ARG 2 random ARG 3 boundingBox ARG 4 type ARG 5 x ARG 6 y ARG 7 z METHOD a getRandomEntrance (Ljava/util/Random;)Lcin$p$a; ARG 1 random