CLASS bxd net/minecraft/world/gen/chunk/ChunkGenerator FIELD a world Lbhn; FIELD b seed J FIELD c biomeSource Lbil; FIELD d config Lbyq; METHOD (Lbhn;Lbil;Lbyq;)V ARG 1 world ARG 2 biomeSource ARG 3 config METHOD a getConfig ()Lbyq; METHOD a getHeightOnGround (IILbyv$a;)I ARG 1 x ARG 2 z ARG 3 heightmapType METHOD a getEntitySpawnList (Laiw;Lev;)Ljava/util/List; METHOD a locateStructure (Lbhm;Ljava/lang/String;Lev;IZ)Lev; ARG 1 world ARG 2 id ARG 3 center ARG 4 radius ARG 5 skipExistingChunks METHOD a addStructureReferences (Lbhn;Lbxc;)V ARG 1 world METHOD a hasStructure (Lbij;Lcep;)Z METHOD a populateBiomes (Lbxc;)V METHOD a setStructureStarts (Lbxc;Lbxd;Lcjk;)V METHOD a carve (Lbxc;Lbyu$a;)V ARG 1 chunk ARG 2 carverStep METHOD a spawnEntities (Lvi;ZZ)V ARG 2 spawnMonsters ARG 3 spawnAnimals METHOD a generateFeatures (Lvo;)V METHOD a getDecorationBiome (Lvo;Lev;)Lbij; METHOD b getSpawnHeight ()I METHOD b populateNoise (Lbhn;Lbxc;)V ARG 1 world ARG 2 chunk METHOD b getStructureConfig (Lbij;Lcep;)Lcbj; METHOD b getDecorationBiome (Lbxc;)Lbij; METHOD b populateEntities (Lvo;)V METHOD c getBiomeSource ()Lbil; METHOD c getHeightInGround (IILbyv$a;)I METHOD c buildSurface (Lbxc;)V ARG 1 chunk METHOD d getSeed ()J METHOD e getMaxY ()I METHOD f getSeaLevel ()I