CLASS none/alk net/minecraft/block/impl/BlockChest CLASS none/alk$a Type FIELD a NORMAL Lnone/alk$a; FIELD b TRAPPED Lnone/alk$a; FIELD a FACING Lnone/asz; FIELD b BOX_DOUBLE_NORTH Lnone/bcs; FIELD c BOX_DOUBLE_SOUTH Lnone/bcs; FIELD d BOX_DOUBLE_WEST Lnone/bcs; FIELD e BOX_DOUBLE_EAST Lnone/bcs; FIELD f BOX_SINGLE Lnone/bcs; FIELD g type Lnone/alk$a; METHOD (Lnone/alk$a;)V ARG 0 type METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a createBlockEntity (Lnone/aiw;I)Lnone/are; ARG 0 world ARG 1 metadata METHOD a canPlaceAt (Lnone/aiw;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a activate (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;Lnone/rb;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/sp;Lnone/aes;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 stack METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getRenderType (Lnone/asm;)Lnone/api; ARG 0 state METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a applyMirror (Lnone/asm;Lnone/any;)Lnone/asm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD b (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asm;)Z ARG 0 state METHOD c (Lnone/asm;Lnone/aiw;Lnone/cn;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getStrongRedstonePower (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD e serializeState (Lnone/asm;)I ARG 0 state METHOD g emitsRedstonePower (Lnone/asm;)Z ARG 0 state METHOD v (Lnone/asm;)Z ARG 0 state