CLASS dfj net/minecraft/client/render/BackgroundRenderer FIELD a blackColorBuffer Ljava/nio/FloatBuffer; FIELD b colorBuffer Ljava/nio/FloatBuffer; FIELD c red F FIELD d green F FIELD e blue F FIELD f bufferRed F FIELD g bufferGreen F FIELD h bufferBlue F FIELD i waterFogColor I FIELD j nextWaterFogColor I FIELD k lastWaterFogColorUpdateTime J FIELD l gameRenderer Ldfk; FIELD m client Lcqg; METHOD (Ldfk;)V ARG 1 gameRenderer METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer; METHOD a renderBackground (F)V ARG 1 tickDelta METHOD a applyFog (IF)V METHOD a updateColorNotInWater (Lahi;Lbcu;F)V ARG 1 camera ARG 2 world ARG 3 tickDelta METHOD a updateColorInWater (Lahi;Lbcx;F)V ARG 1 entity ARG 2 world ARG 3 tickDelta METHOD a updateFogColor (Z)V ARG 1 black