CLASS dge net/minecraft/client/render/block/BlockRenderManager FIELD a models Ldgd; FIELD b renderer Ldgg; FIELD c dynamicRenderer Ldgc; FIELD d fluidRenderer Ldgf; FIELD e random Ljava/util/Random; METHOD (Ldgd;Lcqp;)V ARG 1 models METHOD a getModels ()Ldgd; METHOD a getModel (Lbqs;)Ldqo; ARG 1 state METHOD a renderDynamic (Lbqs;F)V ARG 1 state ARG 2 delta METHOD a tesselateBlock (Lbqs;Let;Lbcd;Lcpq;Ljava/util/Random;)Z METHOD a tesselateDamage (Lbqs;Let;Ldpd;Lbcd;)V ARG 1 state ARG 2 pos METHOD a tesselateFluid (Let;Lbcd;Lcpq;Lcge;)Z METHOD a (Lwr;)V METHOD b getModelRenderer ()Ldgg;