CLASS cek net/minecraft/structure/StructurePlacementData FIELD a mirror Lblg; FIELD b rotation Lbmg; FIELD c position Let; FIELD d ignoreEntities Z FIELD e chunkPosition Lbch; FIELD f boundingBox Lccw; FIELD g placeFluids Z FIELD h random Ljava/util/Random; FIELD i seed Ljava/lang/Long; FIELD l processors Ljava/util/List; METHOD a copy ()Lcek; METHOD a setChunkPosition (Lbch;)Lcek; ARG 1 chunkPosition METHOD a setMirrored (Lblg;)Lcek; METHOD a setRotation (Lbmg;)Lcek; METHOD a setBoundingBox (Lccw;)Lcek; ARG 1 boundingBox METHOD a addProcessor (Lcel;)Lcek; ARG 1 processor METHOD a setPosition (Let;)Lcek; ARG 1 position METHOD a setSeed (Ljava/lang/Long;)Lcek; ARG 1 seed METHOD a setRandom (Ljava/util/Random;)Lcek; ARG 1 random METHOD a setIgnoreEntities (Z)Lcek; METHOD b clearProcessors ()Lcek; METHOD b removeProcessor (Lcel;)Lcek; ARG 1 processor METHOD b getRandom (Let;)Ljava/util/Random; ARG 1 pos METHOD c getMirror ()Lblg; METHOD d getRotation ()Lbmg; METHOD e getPosition ()Let; METHOD h shouldIgnoreEntities ()Z METHOD k getProcessors ()Ljava/util/List; METHOD m shouldPlaceFluids ()Z