CLASS anv net/minecraft/entity/ai/goal/TemptGoal FIELD a owner Laip; FIELD b closestPlayer Lavm; FIELD c TEMPTING_ENTITY_PREDICATE Lapp; FIELD d speed D FIELD e lastPlayerX D FIELD f lastPlayerY D FIELD g lastPlayerZ D FIELD h lastPlayerPitch D FIELD i lastPlayerYaw D FIELD j cooldown I FIELD k active Z FIELD l temptItem Lbdu; FIELD m canBeScared Z METHOD (Laip;DLbdu;Z)V ARG 1 owner ARG 2 speed ARG 4 temptItem ARG 5 canBeScared METHOD (Laip;DZLbdu;)V ARG 1 owner ARG 2 speed ARG 4 canBeScared ARG 5 temptItem METHOD a isTempedBy (Lbbp;)Z ARG 1 stack METHOD g canBeScared ()Z METHOD h isActive ()Z