CLASS dqd net/minecraft/client/render/model/BuiltinBakedModel FIELD a transformation Ldgl; FIELD b itemPropertyOverrides Ldgj; FIELD c sprite Ldor; METHOD (Ldgl;Ldgj;Ldor;)V ARG 1 transformation ARG 2 itemPropertyOverrides ARG 3 sprite METHOD a useAmbientOcclusion ()Z METHOD a getQuads (Lbqi;Ley;Ljava/util/Random;)Ljava/util/List; ARG 1 state ARG 2 face ARG 3 random METHOD b hasDepthInGui ()Z METHOD c isBuiltin ()Z METHOD d getSprite ()Ldor; METHOD e getTransformation ()Ldgl; METHOD f getItemPropertyOverrides ()Ldgj;