CLASS cgd net/minecraft/fluid/WaterFluid CLASS cgd$a Flowing METHOD a appendProperties (Lbqj$a;)V METHOD b isStill (Lcfw;)Z CLASS cgd$b Still METHOD b isStill (Lcfw;)Z METHOD a getRenderLayer ()Lbbu; METHOD a matchesType (Lcfv;)Z METHOD a toBlockState (Lcfw;)Lbqi; METHOD b getBucketItem ()Lawx; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcfv; METHOD f getStill ()Lcfv; METHOD j getParticle ()Lft;