CLASS bwc net/minecraft/world/gen/feature/Feature FIELD E DEFAULT_FLOWER Lbwf; FIELD F FOREST_FLOWER Lbwf; FIELD G PLAIN_FLOWER Lbwf; FIELD H SWAMP_FLOWER Lbwf; FIELD I GENERAL_FOREST_FLOWER Lbwf; FIELD a configFactory Ljava/util/function/Function; FIELD aN BONUS_CHEST Lbus; FIELD aO STRUCTURES Lcom/google/common/collect/BiMap; FIELD aP JIGSAW_STRUCTURES Ljava/util/List; FIELD aQ emitNeighborBlockUpdates Z FIELD b PILLAGER_OUTPOST Lbzg; FIELD c MINESHAFT Lbzg; FIELD d WOODLAND_MANSION Lbzg; FIELD e JUNGLE_TEMPLE Lbzg; FIELD f DESERT_PYRAMID Lbzg; FIELD g IGLOO Lbzg; FIELD h SHIPWRECK Lbzg; FIELD i SWAMP_HUT Lbzk; FIELD j STRONGHOLD Lbzg; FIELD k OCEAN_MONUMENT Lbzg; FIELD l OCEAN_RUIN Lbzg; FIELD m NETHER_BRIDGE Lbzg; FIELD n END_CITY Lbzg; FIELD o BURIED_TREASURE Lbzg; FIELD p VILLAGE Lbzg; METHOD (Ljava/util/function/Function;)V ARG 1 configFactory METHOD (Ljava/util/function/Function;Z)V ARG 1 configFactory ARG 2 emitNeighborBlockUpdates METHOD a generate (Lbcj;Lbrx;Ljava/util/Random;Let;Lbwd;)Z ARG 1 world ARG 2 generator ARG 3 random ARG 4 pos ARG 5 config METHOD a setBlockState (Lbcs;Let;Lbqi;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbwd; ARG 1 dynamic METHOD a register (Ljava/lang/String;Lbwc;)Lbwc; ARG 0 name ARG 1 feature METHOD e getMonsterSpawns ()Ljava/util/List; METHOD f getCreatureSpawns ()Ljava/util/List;