CLASS zc net/minecraft/entity/ai/pathing/EntityNavigation FIELD a entity Lvo; FIELD b world Lams; FIELD e tickCount I FIELD g idle Z FIELD i followRange Lwb; FIELD r pathNodeNavigator Lbek; METHOD (Lvo;Lams;)V ARG 0 entity ARG 1 world METHOD a createPathNodeNavigator ()Lbek; METHOD a isValidPosition (Let;)Z ARG 0 pos METHOD a getPathTo (Lve;)Lbej; ARG 0 target METHOD b isAtValidPosition ()Z METHOD d tick ()V METHOD i getFollowRange ()F METHOD j isIdle ()Z METHOD q isInLiquid ()Z