CLASS bfp net/minecraft/util/math/Vec3d FIELD a ZERO Lbfp; FIELD b x D FIELD c y D FIELD d z D METHOD a normalize ()Lbfp; METHOD a multiply (D)Lbfp; METHOD a subtract (DDD)Lbfp; METHOD a rotateX (F)Lbfp; METHOD a fromPolar (FF)Lbfp; METHOD a fromPolar (Lbfo;)Lbfp; METHOD a reverseSubtract (Lbfp;)Lbfp; METHOD a castByX (Lbfp;D)Lbfp; METHOD b length ()D METHOD b add (DDD)Lbfp; METHOD b rotateY (F)Lbfp; METHOD b dotProduct (Lbfp;)D METHOD b castByY (Lbfp;D)Lbfp; METHOD c lengthSquared ()D METHOD c squaredDistanceTo (DDD)D METHOD c crossProduct (Lbfp;)Lbfp; METHOD c castByZ (Lbfp;D)Lbfp; METHOD d subtract (Lbfp;)Lbfp; METHOD e add (Lbfp;)Lbfp; METHOD f distanceTo (Lbfp;)D METHOD g squaredDistanceTo (Lbfp;)D