CLASS ame net/minecraft/entity/passive/EntityLlama CLASS ame$a METHOD a canStart ()Z METHOD i getFollowRange ()D CLASS ame$c METHOD b shouldContinue ()Z FIELD bM ATTR_STRENGTH Lpl; FIELD bO ATTR_VARIANT Lpl; METHOD D getSoundAmbient ()Lwz; METHOD F getLootTableId ()Lpw; METHOD a onInvChange (Lael;)V METHOD a createChild (Lafv;)Lafv; METHOD a attackDistant (Lagh;F)V ARG 1 target METHOD a (Lazz;Laeq;Lagk;Lagr;Lho;)Lagr; ARG 3 difficulty METHOD a playStepSound (Les;Lbno;)V ARG 1 pos METHOD a deserializeCustomData (Lho;)V METHOD aL getMountedHeightOffset ()D METHOD b createChild (Lafv;)Lame; METHOD b serializeCustomData (Lho;)V METHOD c handleFallDamage (FF)V ARG 1 fallDistance METHOD cb initAttributes ()V METHOD cw getSoundDeath ()Lwz; METHOD dC getInventorySize ()I METHOD e getSoundHurt (Lafh;)Lwz; METHOD ei getStrength ()I METHOD ej getVariant ()I METHOD n initAi ()V METHOD s setVariant (I)V METHOD s setArmsRaised (Z)V METHOD t setStrength (I)V METHOD y_ initDataTracker ()V