CLASS csj net/minecraft/client/render/entity/model/EntityModelBiped FIELD c head Lcup; FIELD d headwear Lcup; FIELD e body Lcup; FIELD f armRight Lcup; FIELD g armLeft Lcup; FIELD h legRight Lcup; FIELD i legLeft Lcup; FIELD j armStateLeft Lcsj$a; FIELD k armStateRight Lcsj$a; FIELD l isSneaking Z METHOD (F)V ARG 0 scale METHOD (FFII)V ARG 0 scale ARG 2 textureWidth ARG 3 textureHeight METHOD a setRotationAngles (FFFFFFLafh;)V ARG 0 limbMoveAngle ARG 1 limbMoveAmount ARG 2 age ARG 3 headYaw ARG 4 headPitch ARG 5 scale ARG 6 entity METHOD a getPreferedHand (Lafh;)Lafp; ARG 0 entity METHOD a render (Lafh;FFFFFF)V ARG 0 entity ARG 1 limbMoveAngle ARG 2 limbMoveAmount ARG 3 age ARG 4 headYaw ARG 5 headPitch ARG 6 scale METHOD a getArm (Lafp;)Lcup; ARG 0 hand METHOD a animateModel (Lafq;FFF)V ARG 0 entity ARG 1 swingAmount ARG 2 swingDelta ARG 3 deltaTicks METHOD a setAttributes (Lcst;)V ARG 0 model METHOD a setVisible (Z)V ARG 0 visibility