CLASS anj net/minecraft/entity/mob/EntityBlaze CLASS anj$a METHOD a canStart ()Z METHOD c start ()V METHOD d onRemove ()V METHOD e tick ()V FIELD c BLAZE_FLAGS Lpi; METHOD D getSoundAmbient ()Lwv; METHOD G getLootTableId ()Lpt; METHOD K mobTick ()V METHOD a setFireActive (Z)V ARG 0 value METHOD aX isOnFire ()Z METHOD c handleFallDamage (FF)V ARG 0 fallDistance METHOD cb initAttributes ()V METHOD cu getSoundDeath ()Lwv; METHOD d getSoundHurt (Laeq;)Lwv; METHOD k updateMovement ()V METHOD l isFireActive ()Z METHOD n initAi ()V METHOD y_ initDataTracker ()V