CLASS dng net/minecraft/client/render/chunk/ChunkRendererRegion FIELD a chunkXOffset I FIELD b chunkZOffset I FIELD c offset Lev; FIELD d xSize I FIELD e ySize I FIELD f zSize I FIELD g chunks [[Lbxj; FIELD h blockStates [Lbvj; FIELD i fluidStates [Lckz; FIELD j world Lbhh; METHOD (Lbhh;II[[Lbxj;Lev;Lev;)V ARG 1 world ARG 2 chunkX ARG 3 chunkZ ARG 4 chunks ARG 5 startPos ARG 6 endPos METHOD a getIndex (III)I ARG 1 x ARG 2 y ARG 3 z METHOD a create (Lbhh;Lev;Lev;I)Ldng; ARG 0 world ARG 1 startPos ARG 2 endPos ARG 3 chunkRadius METHOD a getIndex (Lev;)I ARG 1 pos METHOD a getBlockEntity (Lev;Lbxj$a;)Lbtm;