CLASS ahw net/minecraft/entity/mob/MobEntity FIELD bA handItems Lff; FIELD bB armorItems Lff; FIELD bC pickUpLoot Z FIELD bD persistent Z FIELD bE pathNodeTypeWeights Ljava/util/Map; FIELD bF lootTable Lqi; FIELD bG lootTableSeed J FIELD bH leashed Z FIELD bI holdingEntity Lahm; FIELD bJ leashTag Lhx; FIELD b MOB_FLAGS Lpx; FIELD bs moveControl Laiz; FIELD bt jumpControl Laix; FIELD bu navigation Lama; FIELD bv goalSelector Lajv; FIELD bw targetSelector Lajv; FIELD bx handDropChances [F FIELD by armorDropChances [F FIELD bz visibilityCache Lame; FIELD c bodyControl Lait; FIELD d target Lahv; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Laiy; METHOD (Lahq;Lbdf;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD F getAmbientSound ()Lxy; METHOD G getLootTableId ()Lqi; METHOD H cannotDespawn ()Z METHOD I checkDespawn ()V METHOD J mobTick ()V METHOD M getLimitPerChunk ()I METHOD a initEquipment (Lagf;)V METHOD a setEquipmentDropChance (Lahr;F)V ARG 1 slot METHOD a pickupItem (Laps;)V METHOD a canBeLeashedBy (Larz;)Z METHOD a interactMob (Larz;Lagg;)Z ARG 1 player METHOD a isBetterItemFor (Laxx;Laxx;Lahr;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a prepareEntityData (Lbdg;Lagf;Lahy;Laih;Lhx;)Laih; ARG 3 difficulty METHOD a canSpawn (Lbdg;Lahy;)Z METHOD a getPathNodeTypeWeight (Lcit;)F METHOD a setPathNodeTypeWeight (Lcit;F)V ARG 1 type METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b attachLeash (Lahm;Z)V ARG 1 entity METHOD b createNavigation (Lbdf;)Lama; METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d (FF)F ARG 1 yaw METHOD dE isLeashed ()Z METHOD dF getHoldingEntity ()Lahm; METHOD dG isAiDisabled ()Z METHOD dH isLeftHanded ()Z METHOD dJ deserializeLeashTag ()V METHOD dv setPersistent ()V METHOD dw canPickUpLoot ()Z METHOD dx isPersistent ()Z METHOD e canPickupItem (Laxx;)Z METHOD f getPreferredEquipmentSlot (Laxx;)Lahr; ARG 0 stack METHOD g setTarget (Lahv;)V METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lait; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Laiy; METHOD p setLeftHanded (Z)V METHOD r getMoveControl ()Laiz; METHOD s getJumpControl ()Laix; METHOD u getNavigation ()Lama; METHOD v getVisibilityCache ()Lame; METHOD w getTarget ()Lahv;