CLASS vn net/minecraft/server/network/ServerPlayNetworkHandler FIELD A teleportRequestTick I FIELD B floating Z FIELD C floatingTicks I FIELD D ridingEntity Z FIELD E vehicleFloatingTicks I FIELD F movePacketsCount I FIELD G lastTickMovePacketsCount I FIELD a client Liu; FIELD b player Luv; FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d server Lnet/minecraft/server/MinecraftServer; FIELD e ticks I FIELD f lastKeepAliveTime J FIELD g waitingForKeepAlive Z FIELD h keepAliveId J FIELD i messageCooldown I FIELD j creativeItemDropThreshold I FIELD k transactions Lzd; FIELD l lastTickX D FIELD m lastTickY D FIELD n lastTickZ D FIELD o updatedX D FIELD p updatedY D FIELD q updatedZ D FIELD r topmostRiddenEntity Lahl; FIELD s lastTickRiddenX D FIELD t lastTickRiddenY D FIELD u lastTickRiddenZ D FIELD v updatedRiddenX D FIELD w updatedRiddenY D FIELD x updatedRiddenZ D FIELD y requestedTeleportPos Lcng; FIELD z requestedTeleportId I METHOD a getConnection ()Liu; METHOD a teleportRequest (DDDFF)V ARG 1 x ARG 3 y ARG 5 z ARG 7 yaw ARG 8 pitch METHOD a teleportRequest (DDDFFLjava/util/Set;)V ARG 1 x ARG 3 y ARG 5 z ARG 7 yaw ARG 8 pitch METHOD a sendPacket (Lju;)V METHOD a sendPacket (Lju;Lio/netty/util/concurrent/GenericFutureListener;)V METHOD b syncWithPlayerPosition ()V METHOD b disconnect (Ljg;)V METHOD b validatePlayerMove (Lny;)Z METHOD b validateVehicleMove (Lnz;)Z METHOD c executeCommand (Ljava/lang/String;)V