CLASS bzx net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lbzx; FIELD I JUNGLE_TEMPLE Lbzx; FIELD J OCEAN_TEMPLE Lbzx; FIELD K IGLOO Lbzx; FIELD L SWAMP_HUT Lbzx; FIELD M DESERT_TEMPLE Lbzx; FIELD U OCEAN_MONUMENT_ENTRY Lbzx; FIELD V OCEAN_MONUMENT_PENTHOUSE Lbzx; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lbzx; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lbzx; FIELD Z END_CITY Lbzx; FIELD a MINESHAFT_CORRIDOR Lbzx; FIELD aa WOODLAND_MANSION Lbzx; FIELD ab BURIED_TREASURE Lbzx; FIELD ac SHIPWRECK Lbzx; FIELD b MINESHAFT_CROSSING Lbzx; FIELD c MINESHAFT_ROOM Lbzx; FIELD d MINESHAFT_STAIRS Lbzx; FIELD e PILLAGER_OUTPOST Lbzx; FIELD f VILLAGE Lbzx; FIELD u NETHER_FORTRESS_START Lbzx; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lbzx; METHOD a register (Lbzx;Ljava/lang/String;)Lbzx; ARG 0 pieceType ARG 1 id METHOD load (Lceq;Lhv;)Lcdw; ARG 1 structureManager ARG 2 tag