CLASS bgp net/minecraft/block/AnvilBlock FIELD a FACING Lbqz; METHOD (Lbhi$c;)V ARG 1 settings METHOD a configureFallingBlockEntity (Lapg;)V ARG 1 entity METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a onDestroyedOnLanding (Lbcf;Let;)V ARG 1 world ARG 2 pos METHOD a onLanding (Lbcf;Let;Lbqe;Lbqe;)V ARG 1 world ARG 2 pos ARG 3 fallingBlockState ARG 4 currentStateInPos METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqe;Lbbr;Let;Lcia;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a applyRotation (Lbqe;Lbls;)Lbqe; ARG 1 state ARG 2 rotation METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD a_ getLandingState (Lbqe;)Lbqe; ARG 0 fallingState