CLASS bmq net/minecraft/block/StairsBlock FIELD C baseBlock Lbhi; FIELD D baseBlockState Lbqe; FIELD a FACING Lbqz; METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a onSteppedOn (Lbcf;Let;Lahd;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onDestroyedByExplosion (Lbcf;Let;Lbby;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onBroken (Lbcg;Let;Lbqe;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbcj;)I ARG 1 world METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqe;Lbbr;Let;Lcia;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a onBlockBreakStart (Lbqe;Lbcf;Let;Lark;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a applyMirror (Lbqe;Lbks;)Lbqe; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbqe;Lbls;)Lbqe; ARG 1 state ARG 2 rotation METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbs; METHOD e canCollideWith (Lbqe;)Z ARG 1 state METHOD h getFluidState (Lbqe;)Lcfs; ARG 1 state METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lbqe;Lbbr;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getBlastResistance ()F METHOD o (Lbqe;)Z ARG 1 state