CLASS aqh net/minecraft/entity/mob/PillagerEntity FIELD bE inventory Lage; METHOD D getAmbientSound ()Lxt; METHOD G cannotDespawn ()Z METHOD K_ checkLightLevelForSpawn ()Z METHOD N getLimitPerChunk ()I METHOD a initEquipment (Lafx;)V METHOD a attack (Lahm;F)V ARG 1 target METHOD a pickupItem (Laph;)V METHOD a prepareEntityData (Lbcg;Lafx;Lahp;Lahx;Lhs;)Lahx; ARG 3 difficulty METHOD a canSpawn (Lbcg;Lahp;)Z METHOD a readCustomDataFromTag (Lhs;)V METHOD b writeCustomDataToTag (Lhs;)V METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD cb initAttributes ()V METHOD cw getDeathSound ()Lxt; METHOD d addBonusForWave (IZ)V ARG 1 wave METHOD dB hasArmsRaised ()Z METHOD e getHurtSound (Lagm;)Lxt; METHOD n prepareGoals ()V METHOD r isTeammate (Lahd;)Z METHOD s setArmsRaised (Z)V METHOD w_ initDataTracker ()V