CLASS asb net/minecraft/entity/projectile/ShulkerBulletEntity METHOD a shouldRenderAtDistance (D)Z METHOD a damage (Lagm;F)Z ARG 1 source ARG 2 amount METHOD a readCustomDataFromTag (Lhs;)V METHOD aB getLightmapCoordinates ()I METHOD aE doesCollide ()Z METHOD aY isOnFire ()Z METHOD b writeCustomDataToTag (Lhs;)V METHOD bX getSoundCategory ()Lxv; METHOD h update ()V METHOD w_ initDataTracker ()V