CLASS agp net/minecraft/entity/mob/MobEntity FIELD a MOB_FLAGS Lpn; FIELD bA handDropChances [F FIELD bB armorDropChances [F FIELD bC visibilityCache Lakv; FIELD bD handItems Lfh; FIELD bE armorItems Lfh; FIELD bF pickUpLoot Z FIELD bG persistent Z FIELD bH pathNodeTypeWeights Ljava/util/Map; FIELD bI lootTable Lpy; FIELD bJ lootTableSeed J FIELD bK leashed Z FIELD bL holdingEntity Lagf; FIELD bM leashTag Lhp; FIELD b_ experiencePoints I FIELD bv actionMove Lahr; FIELD bw actionJump Lahp; FIELD by goalSelector Laim; FIELD bz targetSelector Laim; FIELD c target Lago; METHOD A playSoundAmbient ()V METHOD D getSoundAmbient ()Lxd; METHOD F getLootTableId ()Lpy; METHOD G checkDespawn ()V METHOD H mobTick ()V METHOD M getLimitPerChunk ()I METHOD O setPersistent ()V METHOD P canPickUpLoot ()Z METHOD V_ update ()V METHOD Y updateLogic ()V METHOD a initEquipment (Laex;)V METHOD a dropEquipment (Lafo;IZ)V METHOD a startRiding (Lagf;Z)Z ARG 1 entity METHOD a setEquipmentDropChance (Lagk;F)V ARG 1 slot METHOD a setEquippedStack (Lagk;Lavo;)V ARG 1 slot METHOD a canBeLeashedBy (Laqg;)Z METHOD a interactMob (Laqg;Laey;)Z ARG 1 player METHOD a (Lbao;Laex;Lagr;Lagz;Lhp;)Lagz; ARG 3 difficulty METHOD a getPathNodeTypeWeight (Lcfc;)F METHOD a setPathNodeTypeWeight (Lcfc;F)V ARG 1 type METHOD a deserializeCustomData (Lhp;)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b attachLeash (Lagf;Z)V ARG 1 entity METHOD b getEquippedStack (Lagk;)Lavo; METHOD b interact (Laqg;Laey;)Z ARG 1 player METHOD b createNavigation (Lban;)Lakq; METHOD b serializeCustomData (Lhp;)V METHOD b canTrack (Ljava/lang/Class;)Z METHOD bp getSafeFallDistance ()I METHOD cX getMainHand ()Lagn; METHOD cb initAttributes ()V METHOD dl isPersistent ()Z METHOD dn isLeashed ()Z METHOD do getHoldingEntity ()Lagf; METHOD dp isAiDisabled ()Z METHOD dq isLeftHanded ()Z METHOD ds deserializeLeashTag ()V METHOD e getPreferredEquipmentSlot (Lavo;)Lagk; ARG 0 stack METHOD f setTarget (Lago;)V METHOD k updateMovement ()V METHOD n initAi ()V METHOD p getActionLook ()Lahq; METHOD p setCanPickUpLoot (Z)V METHOD q setAiDisabled (Z)V METHOD r setLeftHanded (Z)V METHOD s getActionJump ()Lahp; METHOD u getVisibilityCache ()Lakv; METHOD v getTarget ()Lago; METHOD y_ initDataTracker ()V