CLASS cay net/minecraft/sortme/structures/VillageGenerator CLASS cay$b METHOD a toNbt (Lhp;)V CLASS cay$c METHOD a toNbt (Lhp;)V CLASS cay$g METHOD a toNbt (Lhp;)V CLASS cay$h METHOD a toNbt (Lhp;)V CLASS cay$j METHOD a toNbt (Lhp;)V CLASS cay$l METHOD a toNbt (Lhp;)V CLASS cay$n Type FIELD a OAK Lcay$n; FIELD b SANDSTONE Lcay$n; FIELD c ACACIA Lcay$n; FIELD d SPRUCE Lcay$n; FIELD e nameMap Ljava/util/Map; FIELD f index I FIELD g name Ljava/lang/String; METHOD (Ljava/lang/String;ILjava/lang/String;I)V ARG 3 name METHOD a getName ()Ljava/lang/String; METHOD a byIndex (I)Lcay$n; ARG 0 index METHOD a byName (Ljava/lang/String;)Lcay$n; ARG 0 name METHOD b getIndex ()I CLASS cay$o FIELD a vCount I FIELD f hPos I FIELD g type Lcay$n; METHOD a toNbt (Lhp;)V METHOD b (Lbao;Lboh;IIILcaa;)V ARG 1 world ARG 3 x ARG 4 y ARG 5 z