CLASS bmm net/minecraft/block/TntBlock FIELD a UNSTABLE Lbqe; METHOD (Lbgs$c;)V ARG 1 settings ARG 2 stateBuilder METHOD a shouldDropItemsOnExplosion (Lbbi;)Z ARG 1 explosion METHOD a primeTnt (Lbbp;Let;)V ARG 1 world ARG 2 pos METHOD a primeTnt (Lbbp;Let;Lahe;)V ARG 1 world ARG 2 pos ARG 3 primer METHOD a onDestroyedByExplosion (Lbbp;Let;Lbbi;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onBreak (Lbbp;Let;Lbpm;Larb;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onEntityCollision (Lbpm;Lbbp;Let;Lagv;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a activate (Lbpm;Lbbp;Let;Larb;Lafo;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a neighborUpdate (Lbpm;Lbbp;Let;Lbgs;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a onBlockAdded (Lbpm;Lbbp;Let;Lbpm;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a appendProperties (Lbpn$a;)V ARG 1 builder