CLASS chk net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lchi; FIELD e currentNodeIndex I FIELD f pathLength I METHOD a next ()V METHOD a getNode (I)Lchi; METHOD a setNode (ILchi;)V ARG 1 nodeIndex METHOD a getNodePosition (Lagv;)Lcmd; METHOD a getNodePosition (Lagv;I)Lcmd; ARG 1 entity METHOD a equalsPath (Lchk;)Z METHOD b isFinished ()Z METHOD b setPathLength (I)V METHOD c getEnd ()Lchi; METHOD c setCurrentPosition (I)V METHOD d getPathLength ()I METHOD e getCurrentNodeIndex ()I METHOD f getCurrentPosition ()Lcmd;