CLASS djo net/minecraft/client/gl/PostProcessShader FIELD a input Lcsf; FIELD b output Lcsf; FIELD c program Ldja; FIELD h projectionMatrix Lctk; METHOD (Lxb;Ljava/lang/String;Lcsf;Lcsf;)V ARG 1 resourceManager ARG 2 programName ARG 3 input ARG 4 output METHOD a render (F)V ARG 1 time METHOD a setProjectionMatrix (Lctk;)V ARG 1 projectionMatrix METHOD a addAuxTarget (Ljava/lang/String;Ljava/lang/Object;II)V METHOD b getProgram ()Ldja;