CLASS cuv net/minecraft/client/gui/MapRenderer CLASS cuv$a MapTexture FIELD b mapState Lcmo; FIELD c texture Ldss; FIELD d id Lqq; METHOD a updateTexture ()V METHOD a draw (Z)V ARG 1 hidePlayerSpecific FIELD a MAP_ICONS_TEXTURE Lqq; FIELD b textureManager Ldtd; FIELD c mapTextures Ljava/util/Map; METHOD a clearStateTextures ()V METHOD a updateTexture (Lcmo;)V METHOD a draw (Lcmo;Z)V ARG 2 hidePlayerSpecific METHOD a getState (Lcuv$a;)Lcmo; ARG 1 texture METHOD a getTexture (Ljava/lang/String;)Lcuv$a; METHOD b getMapTexture (Lcmo;)Lcuv$a;