CLASS chy net/minecraft/structure/StructurePlacementData FIELD a mirror Lbor; FIELD b rotation Lbpr; FIELD c position Lev; FIELD d ignoreEntities Z FIELD e chunkPosition Lbfs; FIELD f boundingBox Lcgk; FIELD g placeFluids Z FIELD h random Ljava/util/Random; FIELD i seed Ljava/lang/Long; FIELD l processors Ljava/util/List; METHOD a copy ()Lchy; METHOD a setChunkPosition (Lbfs;)Lchy; ARG 1 chunkPosition METHOD a setMirrored (Lbor;)Lchy; METHOD a setRotation (Lbpr;)Lchy; METHOD a setBoundingBox (Lcgk;)Lchy; ARG 1 boundingBox METHOD a addProcessor (Lchz;)Lchy; ARG 1 processor METHOD a setPosition (Lev;)Lchy; ARG 1 position METHOD a setSeed (Ljava/lang/Long;)Lchy; ARG 1 seed METHOD a setRandom (Ljava/util/Random;)Lchy; ARG 1 random METHOD a setIgnoreEntities (Z)Lchy; METHOD b clearProcessors ()Lchy; METHOD b removeProcessor (Lchz;)Lchy; ARG 1 processor METHOD b getRandom (Lev;)Ljava/util/Random; ARG 1 pos METHOD c getMirror ()Lbor; METHOD d getRotation ()Lbpr; METHOD e getPosition ()Lev; METHOD h shouldIgnoreEntities ()Z METHOD k getProcessors ()Ljava/util/List; METHOD m shouldPlaceFluids ()Z