CLASS blq net/minecraft/block/AnvilBlock FIELD a FACING Lbwe; FIELD i X_AXIS_SHAPE Lcsp; FIELD j Z_AXIS_SHAPE Lcsp; FIELD k CONTAINER_NAME Ljw; METHOD (Lbml$c;)V ARG 1 settings METHOD a_ getLandingState (Lbvj;)Lbvj; ARG 0 fallingState