CLASS cek net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lcek; FIELD I JUNGLE_TEMPLE Lcek; FIELD J OCEAN_TEMPLE Lcek; FIELD K IGLOO Lcek; FIELD L SWAMP_HUT Lcek; FIELD M DESERT_TEMPLE Lcek; FIELD U OCEAN_MONUMENT_ENTRY Lcek; FIELD V OCEAN_MONUMENT_PENTHOUSE Lcek; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lcek; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lcek; FIELD Z END_CITY Lcek; FIELD a MINESHAFT_CORRIDOR Lcek; FIELD aa WOODLAND_MANSION Lcek; FIELD ab BURIED_TREASURE Lcek; FIELD ac SHIPWRECK Lcek; FIELD b MINESHAFT_CROSSING Lcek; FIELD c MINESHAFT_ROOM Lcek; FIELD d MINESHAFT_STAIRS Lcek; FIELD e PILLAGER_OUTPOST Lcek; FIELD f VILLAGE Lcek; FIELD u NETHER_FORTRESS_START Lcek; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lcek; METHOD a register (Lcek;Ljava/lang/String;)Lcek; ARG 0 pieceType ARG 1 id METHOD load (Lcje;Lib;)Lcik; ARG 1 structureManager ARG 2 tag