CLASS atd net/minecraft/block/BlockTorch FIELD a FACING Lavr; FIELD b BOX_UP Lbfm; FIELD c BOX_NORTH Lbfm; FIELD d BOX_SOUTH Lbfm; FIELD e BOX_WEST Lbfm; FIELD f BOX_EAST Lbfm; METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a canPlaceAt (Lali;Ldx;)Z METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V METHOD a getCollisionBox (Lave;Lalm;Ldx;)Lbfm; METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lavf; METHOD b isFullBoundsCubeForCulling (Lave;)Z METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; METHOD e serializeState (Lave;)I METHOD f getRenderLayer ()Lala;