CLASS at net/minecraft/advancement/criterion/EntityHurtPlayerCriterion CLASS at$a Handler FIELD a manager Lqy; FIELD b conditions Ljava/util/Set; METHOD a isEmpty ()Z METHOD a handle (Lvd;Lahf;FFZ)V ARG 1 source ARG 2 dealt ARG 3 taken ARG 4 blocked METHOD a addCondition (Lw$a;)V METHOD b removeCondition (Lw$a;)V CLASS at$b Conditions FIELD a damage Lak; METHOD a matches (Lvd;Lahf;FFZ)Z FIELD a ID Lqp; FIELD b handlers Ljava/util/Map; METHOD a handle (Lvd;Lahf;FFZ)V ARG 1 player ARG 2 source ARG 3 dealt ARG 4 taken