CLASS bgs net/minecraft/block/AnvilBlock FIELD a FACING Lbrd; METHOD (Lbhl$c;)V ARG 1 settings METHOD a configureFallingBlockEntity (Lapf;)V ARG 1 entity METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a onDestroyedOnLanding (Lbci;Let;)V ARG 1 world ARG 2 pos METHOD a onLanding (Lbci;Let;Lbqi;Lbqi;)V ARG 1 world ARG 2 pos ARG 3 fallingBlockState ARG 4 currentStateInPos METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a activate (Lbqi;Lbci;Let;Larj;Lafw;Lcmt;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a applyRotation (Lbqi;Lblw;)Lbqi; ARG 1 state ARG 2 rotation METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD a_ getLandingState (Lbqi;)Lbqi; ARG 0 fallingState