CLASS blz net/minecraft/block/ScaffoldingBlock METHOD (Lbhl$c;)V ARG 1 settings METHOD a getPlacementState (Lavh;)Lbqi; ARG 1 ctx METHOD a (Lbqi;Lavh;)Z ARG 1 state ARG 2 ctx METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a onBlockAdded (Lbqi;Lbci;Let;Lbqi;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqj$a;)V ARG 1 builder METHOD b getCollisionShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b scheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbu; METHOD g getFluidState (Lbqi;)Lcfw; ARG 1 state METHOD l getRayTraceShape (Lbqi;Lbbt;Let;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos