CLASS bni net/minecraft/block/TorchBlock FIELD d BOUNDING_SHAPE Lcnr; METHOD (Lbhl$c;)V ARG 1 settings METHOD a getOutlineShape (Lbqi;Lbbt;Let;Lcnc;)Lcnr; ARG 1 state ARG 2 view ARG 3 pos METHOD a randomDisplayTick (Lbqi;Lbci;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD c getRenderLayer ()Lbbu;