CLASS cfu net/minecraft/fluid/BaseFluid FIELD a STILL Lbra; FIELD b LEVEL Lbri; METHOD a (IZ)Lcfw; ARG 1 level ARG 2 still METHOD a (Lbcm;Let;Lbqi;)Lcfw; ARG 1 world ARG 2 pos ARG 3 state METHOD a appendProperties (Lbqj$a;)V METHOD a getState (Z)Lcfw; ARG 1 still METHOD b getShape (Lcfw;Lbbt;Let;)Lcnr; METHOD e getFlowing ()Lcfv; METHOD f getStill ()Lcfv;