CLASS clz net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lclx; FIELD e currentNodeIndex I FIELD f length I METHOD ([Lclx;)V ARG 1 nodes METHOD a next ()V METHOD a getNode (I)Lclx; ARG 1 index METHOD a setNode (ILclx;)V ARG 1 index ARG 2 node METHOD a getNodePosition (Lahy;)Lcqo; METHOD a getNodePosition (Lahy;I)Lcqo; ARG 1 entity ARG 2 index METHOD a equalsPath (Lclz;)Z METHOD b isFinished ()Z METHOD b setLength (I)V ARG 1 length METHOD c getEnd ()Lclx; METHOD c setCurrentNodeIndex (I)V ARG 1 index METHOD d getNodes ()[Lclx; METHOD e getLength ()I METHOD f getCurrentNodeIndex ()I METHOD g getCurrentPosition ()Lcqo;