CLASS cjj net/minecraft/fluid/Fluid FIELD a defaultState Lcjk; FIELD c STATE_IDS Lfd; FIELD d stateFactory Lbtx; METHOD a getRenderLayer ()Lbfj; METHOD a onScheduledTick (Lbfx;Leu;Lcjk;)V METHOD a randomDisplayTick (Lbfx;Leu;Lcjk;Ljava/util/Random;)V METHOD a getTickRate (Lbga;)I METHOD a appendProperties (Lbtx$a;)V METHOD a matchesType (Lcjj;)Z METHOD a toBlockState (Lcjk;)Lbtw; METHOD a getHeight (Lcjk;Lbfi;Leu;)F METHOD a matches (Lyx;)Z METHOD b getBucketItem ()Lbam; METHOD b onRandomTick (Lbfx;Leu;Lcjk;Ljava/util/Random;)V METHOD b isStill (Lcjk;)Z METHOD b getShape (Lcjk;Lbfi;Leu;)Lcra; METHOD c isEmpty ()Z METHOD c getLevel (Lcjk;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lcjk;)V METHOD h getStateFactory ()Lbtx; METHOD i getDefaultState ()Lcjk; METHOD j getParticle ()Lgc; METHOD k hasRandomTicks ()Z