CLASS com/mojang/blaze3d/platform/GlStateManager METHOD _activeTexture (I)V ARG 0 texture METHOD _bindTexture (I)V ARG 0 texture METHOD _blendEquation (I)V ARG 0 mode METHOD _blendFunc (II)V ARG 0 srcFactor ARG 1 dstFactor METHOD _blendFuncSeparate (IIII)V ARG 0 srcFactorRGB ARG 1 dstFactorRGB ARG 2 srcFactorAlpha ARG 3 dstFactorAlpha METHOD _clear (IZ)V ARG 0 mask ARG 1 getError METHOD _clearColor (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD _clearDepth (D)V ARG 0 depth METHOD _clearStencil (I)V ARG 0 stencil METHOD _colorMask (ZZZZ)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD _deleteTexture (I)V ARG 0 texture METHOD _deleteTextures ([I)V ARG 0 textures METHOD _depthFunc (I)V ARG 0 func METHOD _depthMask (Z)V ARG 0 mask METHOD _disableVertexAttribArray (I)V ARG 0 index METHOD _drawElements (IIIJ)V ARG 0 mode ARG 1 count ARG 2 type ARG 3 indices METHOD _enableVertexAttribArray (I)V ARG 0 index METHOD _genTextures ([I)V ARG 0 textures METHOD _getInteger (I)I ARG 0 pname METHOD _getString (I)Ljava/lang/String; ARG 0 name METHOD _getTexImage (IIIIJ)V ARG 0 target ARG 1 level ARG 2 format ARG 3 type ARG 4 pixels METHOD _getTexLevelParameter (III)I ARG 0 target ARG 1 level ARG 2 pname METHOD _getTextureId (I)I ARG 0 texture METHOD _glBindAttribLocation (IILjava/lang/CharSequence;)V ARG 0 program ARG 1 index ARG 2 name METHOD _glBindBuffer (II)V ARG 0 target ARG 1 buffer METHOD _glBindFramebuffer (II)V ARG 0 target ARG 1 framebuffer METHOD _glBindRenderbuffer (II)V ARG 0 target ARG 1 renderbuffer METHOD _glBindVertexArray (I)V ARG 0 array METHOD _glBlitFrameBuffer (IIIIIIIIII)V ARG 0 srcX0 ARG 1 srcY0 ARG 2 srcX1 ARG 3 srcY1 ARG 4 dstX0 ARG 5 dstY0 ARG 6 dstX1 ARG 7 dstY1 ARG 8 mask ARG 9 filter METHOD _glBufferData (IJI)V ARG 0 target ARG 1 size ARG 3 usage METHOD _glBufferData (ILjava/nio/ByteBuffer;I)V ARG 0 target ARG 1 data ARG 2 usage METHOD _glCopyTexSubImage2D (IIIIIIII)V ARG 0 target ARG 1 level ARG 2 xOffset ARG 3 yOffset ARG 4 x ARG 5 y ARG 6 width ARG 7 height METHOD _glDeleteBuffers (I)V ARG 0 buffer METHOD _glDeleteFramebuffers (I)V ARG 0 framebuffer METHOD _glDeleteRenderbuffers (I)V ARG 0 renderbuffer METHOD _glDeleteVertexArrays (I)V ARG 0 array METHOD _glDrawPixels (IIIIJ)V ARG 0 width ARG 1 height ARG 2 format ARG 3 type ARG 4 pixels METHOD _glFramebufferRenderbuffer (IIII)V ARG 0 target ARG 1 attachment ARG 2 renderbufferTarget ARG 3 renderbuffer METHOD _glFramebufferTexture2D (IIIII)V ARG 0 target ARG 1 attachment ARG 2 textureTarget ARG 3 texture ARG 4 level METHOD _glGetAttribLocation (ILjava/lang/CharSequence;)I ARG 0 program ARG 1 name METHOD _glGetUniformLocation (ILjava/lang/CharSequence;)I ARG 0 program ARG 1 name METHOD _glMapBuffer mapBuffer (II)Ljava/nio/ByteBuffer; ARG 0 target ARG 1 access METHOD _glRenderbufferStorage (IIII)V ARG 0 target ARG 1 internalFormat ARG 2 width ARG 3 height METHOD _glUniform1 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform1 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform1i (II)V ARG 0 location ARG 1 value METHOD _glUniform2 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform2 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform3 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform3 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform4 (ILjava/nio/FloatBuffer;)V ARG 0 location ARG 1 value METHOD _glUniform4 (ILjava/nio/IntBuffer;)V ARG 0 location ARG 1 value METHOD _glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value METHOD _glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value METHOD _glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V ARG 0 location ARG 1 transpose ARG 2 value METHOD _glUnmapBuffer (I)V ARG 0 target METHOD _glUseProgram (I)V ARG 0 program METHOD _logicOp (I)V ARG 0 op METHOD _pixelStore (II)V ARG 0 pname ARG 1 param METHOD _polygonMode (II)V ARG 0 face ARG 1 mode METHOD _polygonOffset (FF)V ARG 0 factor ARG 1 units METHOD _readPixels (IIIIIIJ)V ARG 0 x ARG 1 y ARG 2 width ARG 3 height ARG 4 format ARG 5 type ARG 6 pixels METHOD _readPixels (IIIIIILjava/nio/ByteBuffer;)V ARG 0 x ARG 1 y ARG 2 width ARG 3 height ARG 4 format ARG 5 type ARG 6 pixels METHOD _scissorBox (IIII)V ARG 0 x ARG 1 y ARG 2 width ARG 3 height METHOD _stencilFunc (III)V ARG 0 func ARG 1 ref ARG 2 mask METHOD _stencilMask (I)V ARG 0 mask METHOD _stencilOp (III)V ARG 0 sfail ARG 1 dpfail ARG 2 dppass METHOD _texImage2D (IIIIIIIILjava/nio/IntBuffer;)V ARG 0 target ARG 1 level ARG 2 internalFormat ARG 3 width ARG 4 height ARG 5 border ARG 6 format ARG 7 type ARG 8 pixels METHOD _texParameter (IIF)V ARG 0 target ARG 1 pname ARG 2 param METHOD _texParameter (III)V ARG 0 target ARG 1 pname ARG 2 param METHOD _texSubImage2D (IIIIIIIIJ)V ARG 0 target ARG 1 level ARG 2 offsetX ARG 3 offsetY ARG 4 width ARG 5 height ARG 6 format ARG 7 type ARG 8 pixels METHOD _vertexAttribIPointer (IIIIJ)V ARG 0 index ARG 1 size ARG 2 type ARG 3 stride ARG 4 pointer METHOD _vertexAttribPointer (IIIZIJ)V ARG 0 index ARG 1 size ARG 2 type ARG 3 normalized ARG 4 stride ARG 5 pointer METHOD _viewport (IIII)V ARG 0 x ARG 1 y ARG 2 width ARG 3 height METHOD glActiveTexture (I)V ARG 0 texture METHOD glAttachShader (II)V ARG 0 program ARG 1 shader METHOD glBlendFuncSeparate (IIII)V ARG 0 srcFactorRGB ARG 1 dstFactorRGB ARG 2 srcFactorAlpha ARG 3 dstFactorAlpha METHOD glCheckFramebufferStatus (I)I ARG 0 target METHOD glCompileShader (I)V ARG 0 shader METHOD glCreateShader (I)I ARG 0 type METHOD glDeleteProgram (I)V ARG 0 program METHOD glDeleteShader (I)V ARG 0 shader METHOD glGetProgramInfoLog (II)Ljava/lang/String; ARG 0 program ARG 1 maxLength METHOD glGetProgrami (II)I ARG 0 program ARG 1 pname METHOD glGetShaderInfoLog (II)Ljava/lang/String; ARG 0 shader ARG 1 maxLength METHOD glGetShaderi (II)I ARG 0 shader ARG 1 pname METHOD glLinkProgram (I)V ARG 0 program METHOD glShaderSource (ILjava/util/List;)V ARG 0 shader ARG 1 strings CLASS class_1017 BlendFuncState FIELD field_5045 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5046 dstFactorAlpha I FIELD field_5047 srcFactorAlpha I FIELD field_5048 dstFactorRGB I FIELD field_5049 srcFactorRGB I CLASS class_1018 CapabilityTracker FIELD field_5050 cap I FIELD field_5051 state Z METHOD (I)V ARG 1 cap METHOD method_4469 disable ()V METHOD method_4470 setState (Z)V ARG 1 state METHOD method_4471 enable ()V CLASS class_1021 LogicOpState FIELD field_5058 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5059 op I CLASS class_1022 ColorMask FIELD field_5060 alpha Z FIELD field_5061 blue Z FIELD field_5062 green Z FIELD field_5063 red Z CLASS class_1025 CullFaceState FIELD field_5072 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5073 mode I CLASS class_1026 DepthTestState FIELD field_5074 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5075 func I FIELD field_5076 mask Z CLASS class_1030 LogicOp FIELD field_5108 value I METHOD (Ljava/lang/String;II)V ARG 3 value CLASS class_1031 PolygonOffsetState FIELD field_5121 capLine Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5122 units F FIELD field_5123 capFill Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5124 factor F CLASS class_1034 StencilSubState FIELD field_16203 ref I FIELD field_5147 mask I FIELD field_5148 func I CLASS class_1035 StencilState FIELD field_5149 subState Lcom/mojang/blaze3d/platform/GlStateManager$class_1034; FIELD field_5150 dppass I FIELD field_5151 dpfail I FIELD field_5152 sfail I FIELD field_5153 mask I CLASS class_1039 Texture2DState FIELD field_5166 capState Z FIELD field_5167 boundTexture I CLASS class_1040 Viewport FIELD field_5168 height I FIELD field_5170 width I FIELD field_5171 y I FIELD field_5172 x I METHOD method_35330 getX ()I METHOD method_35331 getY ()I METHOD method_35332 getWidth ()I METHOD method_35333 getHeight ()I CLASS class_4534 DstFactor METHOD (Ljava/lang/String;II)V ARG 3 value CLASS class_4535 SrcFactor METHOD (Ljava/lang/String;II)V ARG 3 value CLASS class_5518 ScissorTestState FIELD field_26840 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;