CLASS agt net/minecraft/entity/LivingEntity FIELD aB stuckArrowTimer I FIELD aC hurtTime I FIELD aF deathCounter I FIELD a LOGGER_LIVING Lorg/apache/logging/log4j/Logger; FIELD aT headPitch F FIELD aU prevHeadPitch F FIELD aX playerHitTimer I FIELD aY dead Z FIELD ax LIVING_FLAGS Lpo; FIELD az preferredHand Lafd; FIELD bA STUCK_ARROWS Lpo; FIELD bB attributeContainer Lahl; FIELD bC damageTracker Lafs; FIELD bD activePotionEffects Ljava/util/Map; FIELD bE equippedHand Lfh; FIELD bF equippedArmor Lfh; FIELD bH attacker Lagt; FIELD bI lastAttackedTime I FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID; FIELD bN absorptionAmount F FIELD bu activeItemStack Lavu; FIELD by POTION_SWIRLS_COLOR Lpo; FIELD bz POTION_SWIRLS_AMBIENT Lpo; FIELD c ATTR_SPRINTING_SPEED_BOOST Lahj; FIELD f HEALTH Lpo; METHOD (Lago;Lbas;)V ARG 1 type METHOD A_ canClimb ()Z METHOD C updatePotionVisibility ()V METHOD C pushAway (Lagk;)V METHOD D canSee (Lagk;)Z METHOD T_ update ()V METHOD U kill ()V METHOD U_ stopRiding ()V METHOD Y updateLogic ()V METHOD a setPositionAndRotations (DDDFFIZ)V ARG 1 x ARG 3 y ARG 5 z METHOD a swingHand (Lafd;)V METHOD a setStackInHand (Lafd;Lavu;)V ARG 1 hand METHOD a onDeath (Laft;)V METHOD a damage (Laft;F)Z ARG 1 source ARG 2 amount METHOD a dropEquipment (Laft;IZ)V METHOD a hasPotionEffect (Lagc;)Z METHOD a isEquippedStackValid (Lagp;)Z METHOD a setEquippedStack (Lagp;Lavu;)V ARG 1 slot METHOD a setAttacker (Lagt;)V METHOD a getAttributeInstance (Lahh;)Lahi; METHOD a readCustomDataFromTag (Lhq;)V METHOD a onTrackedDataSet (Lpo;)V METHOD aD doesCollide ()Z METHOD aH isValid ()Z METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD ac destroy ()V METHOD b getStackInHand (Lafd;)Lavu; METHOD b getPotionEffect (Lagc;)Lagd; METHOD b getEquippedStack (Lagp;)Lavu; METHOD b onEquipStack (Lavu;)V METHOD b writeCustomDataToTag (Lhq;)V METHOD bA shouldRenderName ()Z METHOD bk getHeadPitch ()F METHOD c heal (F)V METHOD c handleFallDamage (FF)V ARG 1 fallDistance METHOD c setCurrentHand (Lafd;)V METHOD c removePotionEffect (Lagc;)Lagd; METHOD c addPotionEffect (Lagd;)Z METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z ARG 0 effects METHOD cA getHealthMaximum ()F METHOD cB getStuckArrows ()I METHOD cD getAttributeContainer ()Lahl; METHOD cF getMainHandStack ()Lavu; METHOD cG getOffHandStack ()Lavu; METHOD cH getSoundVolume ()F METHOD cI getSoundPitch ()F METHOD cP isSleeping ()Z METHOD cR doPushLogic ()V METHOD cU getAbsorptionAmount ()F METHOD cW getMainHand ()Lags; METHOD cY getActiveHand ()Lafd; METHOD ca initAttributes ()V METHOD cc updatePostDeath ()V METHOD cd canDropLootAndXp ()Z METHOD cf getRand ()Ljava/util/Random; METHOD cg getAttacker ()Lagt; METHOD ch getLastAttackedTime ()I METHOD cm clearPotionSwirls ()V METHOD cn clearPotionEffects ()Z METHOD co getPotionEffects ()Ljava/util/Collection; METHOD cq isUndead ()Z METHOD cr getHealth ()F METHOD cv getDeathSound ()Lxg; METHOD cy getDamageTracker ()Lafs; METHOD d applyDamage (Laft;F)V ARG 1 damageSource METHOD d isPotionEffective (Lagd;)Z METHOD da getActiveItem ()Lavu; METHOD dg isFallFlying ()Z METHOD e getHurtSound (Laft;)Lxg; METHOD f setSprinting (Z)V METHOD h getYaw (F)F METHOD j setHeadPitch (F)V METHOD k updateMovement ()V METHOD k setYaw (F)V METHOD l setHealth (F)V METHOD n initAi ()V METHOD n getFallSound (I)Lxg; METHOD o setStuckArrows (I)V METHOD o doJump (Z)V METHOD q setAbsorptionAmount (F)V METHOD y_ initDataTracker ()V METHOD z_ isChild ()Z