CLASS aoa net/minecraft/entity/decoration/ArmorStandEntity FIELD a ARMOR_STAND_FLAGS Lpo; FIELD bA DEFAULT_HEAD_ROTATION Lfl; FIELD bB DEFAULT_BODY_ROTATION Lfl; FIELD bC DEFAULT_LEFT_ARM_ROTATION Lfl; FIELD bD DEFAULT_RIGHT_ARM_ROTATION Lfl; FIELD bE DEFAULT_LEFT_LEG_ROTATION Lfl; FIELD bF DEFAULT_RIGHT_LEG_ROTATION Lfl; FIELD bH heldItems Lfh; FIELD bI armorItems Lfh; FIELD bK disabledSlots I FIELD b TRACKER_HEAD_ROTATION Lpo; FIELD bM headRotation Lfl; FIELD bN bodyRotation Lfl; FIELD bO leftArmRotation Lfl; FIELD bP rightArmRotation Lfl; FIELD bQ leftLegRotation Lfl; FIELD bR rightLegRotation Lfl; FIELD by TRACKER_RIGHT_LEG_ROTATION Lpo; FIELD c TRACKER_BODY_ROTATION Lpo; FIELD d TRACKER_LEFT_ARM_ROTATION Lpo; FIELD e TRACKER_RIGHT_ARM_ROTATION Lpo; FIELD f TRACKER_LEFT_LEG_ROTATION Lpo; METHOD B_ getPistonBehavior ()Lcef; METHOD C updatePotionVisibility ()V METHOD C pushAway (Lagk;)V METHOD T_ update ()V METHOD U kill ()V METHOD a setBitField (BIZ)B ARG 1 value ARG 2 bitField METHOD a shouldRenderAtDistance (D)Z METHOD a setSize (FF)V ARG 1 width METHOD a damage (Laft;F)Z ARG 1 source ARG 2 amount METHOD a setEquippedStack (Lagp;Lavu;)V ARG 1 slot METHOD a onStruckByLightning (Laok;)V METHOD a interactAt (Laql;Lckz;Lafd;)Laff; ARG 1 player ARG 2 hitPos METHOD a setHeadRotation (Lfl;)V METHOD a readCustomDataFromTag (Lhq;)V METHOD a onTrackedDataSet (Lpo;)V METHOD a onSmallValueChange (Z)V METHOD aD doesCollide ()Z METHOD aK getHeightOffset ()D METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b getEquippedStack (Lagp;)Lavu; METHOD b setBodyRotation (Lfl;)V METHOD b writeCustomDataToTag (Lhq;)V METHOD bG getEyeHeight ()F METHOD bM isImmuneToExplosion ()Z METHOD c setLeftArmRotation (Lfl;)V METHOD cR doPushLogic ()V METHOD cW getMainHand ()Lags; METHOD cv getDeathSound ()Lxg; METHOD d setRightArmRotation (Lfl;)V METHOD e getHurtSound (Laft;)Lxg; METHOD e setLeftLegRotation (Lfl;)V METHOD f setRightLegRotation (Lfl;)V METHOD g deserializePose (Lhq;)V METHOD i setInvisible (Z)V METHOD j setHeadPitch (F)V METHOD k setYaw (F)V METHOD l isSmall ()Z METHOD n shouldShowArms ()Z METHOD n getFallSound (I)Lxg; METHOD o shouldHideBasePlate ()Z METHOD p ()Z METHOD p setSmall (Z)V METHOD q setShowArms (Z)V METHOD r getHeadRotation ()Lfl; METHOD r setHideBasePlate (Z)V METHOD s getBodyRotation ()Lfl; METHOD s setMarker (Z)V METHOD t getLeftArmRotation ()Lfl; METHOD u getRightArmRotation ()Lfl; METHOD v getLeftLegRotation ()Lfl; METHOD w getRightLegRotation ()Lfl; METHOD y_ initDataTracker ()V METHOD z serializePose ()Lhq; METHOD z_ isChild ()Z