CLASS bfp net/minecraft/block/BedBlock FIELD w color Lauq; METHOD a getPlacementState (Laty;)Lbom; ARG 1 ctx METHOD a createBlockEntity (Lbae;)Lbmq; ARG 1 view METHOD a onEntityLand (Lbae;Lagk;)V ARG 1 world ARG 2 entity METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a onLandedUpon (Lbas;Let;Lagk;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lbas;Let;Lbom;Laql;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a hasBlockEntityBreakingRender (Lbom;)Z ARG 1 state METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a getPosRandom (Lbom;Let;)J ARG 1 state ARG 2 pos METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbon$a;)V ARG 1 builder METHOD b getRenderType (Lbom;)Lbjz; ARG 1 state METHOD c getRenderLayer ()Lbaf; METHOD d getColor ()Lauq; METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee; ARG 1 state ARG 2 view ARG 3 pos METHOD h getPistonBehavior (Lbom;)Lcef; ARG 1 state