CLASS bgh net/minecraft/block/ChestBlock FIELD a FACING Lbpg; METHOD (Lbft$c;)V ARG 1 settings METHOD a getPlacementState (Laty;)Lbom; ARG 1 ctx METHOD a createBlockEntity (Lbae;)Lbmq; ARG 1 view METHOD a hasBlockOnTop (Lbae;Let;)Z METHOD a isChestBlocked (Lbas;Let;)Z METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a hasBlockEntityBreakingRender (Lbom;)Z ARG 1 state METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a getContainer (Lbom;Lbas;Let;Z)Lafj; ARG 1 state ARG 2 world ARG 3 pos METHOD a applyMirror (Lbom;Lbjc;)Lbom; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbom;Lbkc;)Lbom; ARG 1 state ARG 2 rotation METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbon$a;)V ARG 1 builder METHOD b hasOcelotOnTop (Lbas;Let;)Z METHOD b getRenderType (Lbom;)Lbjz; ARG 1 state METHOD b getComparatorOutput (Lbom;Lbas;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD f getFluidState (Lbom;)Lcdz; ARG 1 state METHOD o hasComparatorOutput (Lbom;)Z ARG 1 state