CLASS biw net/minecraft/block/FluidBlock METHOD a getTickRate (Lbaw;)I ARG 1 world METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a (Lbom;Lbom;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbon$a;)V ARG 1 builder METHOD a_ (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b getFluid (Lbat;Let;Lbom;)Lcdy; ARG 1 world ARG 2 pos ARG 3 state METHOD b getRenderType (Lbom;)Lbjz; ARG 1 state METHOD c canCollideWith (Lbom;)Z ARG 1 state METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD f getFluidState (Lbom;)Lcdz; ARG 1 state